Wednesday, April 23, 2008

Understanding Street Art




How many times a day have you been walking along and seen something that breaks the monotony of your routine? When was the last time you randomly saw something that while driving your car made you stop and think? Laugh? Get angry? Maybe it was today, or last week, or 2 years ago. Regardless of when it was, you may have experienced street art.

Street art is any art developed in public spaces — that is, "in the streets" — though the term usually refers to art of an illicit nature, as opposed to government sponsored initiatives. The term can include traditional graffiti artwork, stencil graffiti, sticker art, wheatpasting and street poster art, video projection, art intervention, guerrilla art, flash mobbing and street installations. Typically, the term Street Art or the more specific Post-Graffiti is used to distinguish contemporary public-space artwork from territorial graffiti, vandalism, and corporate art.

The motivations and objectives that drive street artists are as varied as the artists themselves. There is a strong current of activism and subversion in urban art. Street art can be a powerful platform for reaching the public, and frequent themes include adbusting, subvertising and other culture jamming, the abolishment of private property and reclaiming the streets. Other street artists simply see urban space as an untapped format for personal artwork, while others may appreciate the challenges and risks that are associated with installing illicit artwork in public places. However the universal theme in most, if not all street art, is that adapting visual artwork into a format which utilizes public space, allows artists who may otherwise feel disenfranchised, to reach a much broader audience than traditional artwork and galleries normally allow.

(The last two paragraphs are from the related Wikipedia article.)

Some Street Art Links:

Wooster Collective

Streetsy

Gimpy Raven:
-U.S. Invasion
-Watership Down

PanRaven Storybook

PanRaven is a fairly cool tool and would be a fun thing to have kids use as part of a project. Potential applications might include use with a reading/writing lesson, compiling research photos and notes from a field trip or science experiment, or a culminating project for a history exploration unit. PanRaven could be used for nearly anything you or your students thought of. PanRaven storybooks can also be printed, which might be an interesting potential present for students' parents/families.

This is the first time I've used PanRaven. I feel very comfortable using it, and in all likely-hood will use it again in the future, but I did have some issues with aspects of PanRaven. The main concerns that I have are in regards to site connection/processing speed and user interaction/interface. I noticed that it sometimes took the site a long while to connect and respond to user input. This includes uploading photos. There was a considerable wait time while I was attempting to upload photos from my computer. Granted, most of them were very large and high res. I am wondering if this upload speed problem will really be exaggerated if you have 25 students all trying to upload their photos to PanRaven from one wireless classroom at the same time. Occasionally the interface was 'clunky'. The PanRaven story editor takes a bit to load, even with a fast internet connection, and was at times frustrating. Overall, PanRaven has some issues, but I feel that the end product and its potential applications far outweigh any of these issues.

A Summer With RPI

Wednesday, April 16, 2008

Norway 2006

VoiceThread is a new internet application for me. Quite frankly, I'm very impressed by what it offers and its potential for application in a K-12 educational setting. Voice thread allows you to post photos, drawings, videos, and all associated thoughts in a single interactive and easily accessible place. As a future teacher I can see VoiceThread being easily used in a classroom. VoiceThread can be a means by which a teacher can prepare a multimedia rich lesson in advance. This would also be beneficial for substitute planning. If a teacher used VoiceThread and had a number of projects already created, it would be easy for a substitute to use those threads to help teach the class. VoiceThreads are a great potential means for students to culminate and present a project. The vast connectivity inherent in VoiceThread is one of the nicest features. Students could easily show their parents their work, comment on each others' work, or collaborate with another group of students anywhere in the world. Continuing in this connectivity vein, VoiceThread would be a great way to communicate with parents, other teachers, and the community. VoiceThread has immense potential and can really be used in any way imaginable.

Some classmate's VoiceThreads:

World Youth Day, 2005 Germany

A Man, A Plan, A Canal, Panama

Wednesday, April 2, 2008

Sense of Place Poster


There are nearly limitless applications of poster software in an Educational setting. Posters are everywhere, and as such are a form of communication that the students are very familiar with. Poster projects can be a fun and creative way for students to show what they know. Not everyone learns the same way and making a poster is a great way to engage hands-on and visual learners. Programs like ComicLife give students the ability to create and share their knowledge/understanding on a nearly professional level, with high quality final products that are extremely tangible. This nice and polished final product can really lend to students' sense of accomplishment. (Posters can also make great holiday take home gifts).

I feel very comfortable using programs such as ComicLife. I have done comic work and extensive graphic design in Photoshop and haven't really found anything as easy to use as ComicLife. ComicLife is straight forward and has a vast arsenal of tools at the user's disposal. I ended up upgrading my version of ComicLife and can see myself using this program much more in the future.